Zenless Zone Zero Game Modes

This article highlights all the available game modes in Zenless Zone Zero.


Resource Farm / Boss Stages

These stages give important leveling materials needed to progress your account. In these stages you fight normal enemies and/or some of the bosses found throughout main story and companions missions.

To start you need to use Battery Charges (daily energy) and rewards can be claimed upon completion.

There are a few different types of stages, and these are:

Combat Simulation

This game mode in Zenless Zone Zero help you gather basic resources, and provide one of the following material depending on what stage you want to farm:

  • Basic Material - Character EXP material, Dennies (in-game money) and Weapon EXP material.

  • Agent Promotion - Ascension materials for characters.

  • Agent Skill - Ascension materials for character skills.

  • Modify W-Engine - Ascension materials for character weapons.

  • Custom - This game mode allows you to customise your rewards upon completion.

It costs 20 Battery Charges to do one Combat Simulation stage.

You can stack up to 5 Combat Simulation and complete them in one single run. (100 Battery Charges in total, 5x20 energy).

Routine Cleanup

This game mode in Zenless Zone Zero allows you to farm for Drive Disks and EXP to level them up:

  • Each stage drops a combo of 2 different Drive Disk sets, as well as EXP used to upgrade them, or exchange at the music shop.

It costs 60 Battery Charges to do one run.

Expert Challenge

This game mode in Zenless Zone Zero help you gather Leveling and Skill materials needed for Character upgrades:

  • Unique Boss fight stages that drop different materials used to Rank up Agent Skills. (each boss drops different mats, double check which one you need)

It costs 40 Battery Charges to do one run.

Notorious Hunt

This game mode in Zenless Zone Zero allows you to farm for W-Engine EXP (weapon), Advanced Core Skill upgrades for characters, and currency used to buy W-Engines on a weekly basis:

  • You do up to maximum of 3 Notorious Hunt runs every week.

It costs 40 Battery Charges to do one Reckless Challenge run.



HDD or Hollow Deep Dive

This is the Main Menu of the gameplay selection in Zenless Zone Zero.

From here you can access:

  • Story Commission.

  • Combat Commission.

  • Exploration commission.

Each story chapter has a different map, including combat commissions and exploration commissions. You can see and select it in the upper right corner.

Rally Commissions can also be found here. Rally Commissions are timed stages that end up with a Boss fight and are required to progress through game. These stages also give a good amount of rewards used to upgrade your Agents and advance your account.

Shiyu Defense

This game mode is the endgame part of Zenless Zone Zero and it cycles ever month.

In Shiyu Defense the objective is to defeat all the enemies as fast as possible. After completing one Shiyu Defense round you will get between 0 to 3 stars for that stage depending on how fast you did it. The more stars you get, the better the rewards you receive.

  • Shiyu Defense consists of 10 stages and reward 300 Polychromes each upon clearing it with 3 stars.

  • Later stages will require 2 teams of 3 units to enter.

  • Shiyu Defense resets periodically, allowing everyone to farm for Polychromes. (Polychromes are used for Premium Pulls)

Hollow Zero

This game mode is another part of the endgame in Zenless Zone Zero and it also cycles, but this time every week, compared to Shiyu defense.

In Hollow Zero you can select up to 3 Characters to enter inside the TV. Here you collect random set of buffs used to enhance your abilities, you could say that Hollow Zero is a roguelike game mode.

The goal is to defeat the boss in the final zone.

Each time when you start a new run, you will only start with 1 Character out of the 3 picked. The rest of the Characters can be unlocked by advancing through the stages.

  • Corruption is a de-buff (negative) that gets accumulated when you move through the zones, you can lower it by interacting with specific nodes. This can be removed by interacting with certain NPC’s.

  • This game mode does not cost any Battery Charges, and has no limit on how many times it can be played.

  • Hollow Zero resets each week, has weekly commissions that give you Polychromes and other materials used for upgrading Bangboos.

  • There is also a License Pass which gives Inter-Knot EXP, Polychromes and other materials mostly used for anything Bangboo related. The pass is leveled by obtaining Investigation Points which are limited to 5000 per week.


This sums up today’s Patch Notes. I hope you found this helpful. Thanks for reading!

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