Diablo 4: Season Two - New Unique Items for every Class

Diablo IV: Season Two - New Unique Items for every Class. Will This Shift the META and the Builds?


New Unique Items

New Unique items have been added to the game with Season of Blood and build 1.2.0 Update.

The Unique items below can only be acquired from playing on World Tier IV in either the Eternal or Seasonal Realms.

Unique Items

Barbarian

  • Tuskhelm of Joritz the Mighty (Barbarian Unique Helm): When you gain Berserking while already Berserk, you have a 40-60% chance to become more enraged granting 15% (multiplicative damage) [x] increased damage, 2 Fury per second, and 10% Cooldown Reduction.

Tuskhelm of Joritz the Mighty (Barbarian Unique Helm)

Druid

  • Dolmen Stone (Druid Unique Amulet): Casting Boulder while Hurricane is active will cause your boulders to rotate around you.

Dolmen Stone (Druid Unique Amulet)

Rogue

  • Scoundrel's Leathers (Rogue Unique Chest): While you have unlimited Energy from Inner Sight, your Core Skills have a 60-80% chance to spawn Caltrops, Poison Trap, or Death Trap.

Scoundrel's Leathers (Rogue Unique Chest)

Necromancer

  • Blood Moon Breeches (Necromancer Unique Pants): Your Minions have a 3-7% chance to curse enemies. Enemies affected by at least 1 of your curses take 70% [x] (multiplicative damage) increased Overpower damage from you.

Blood Moon Breeches (Necromancer Unique Pants)

Sorcerer

  • Blue Rose (Sorcerer Unique Ring): Lucky Hit: Damaging an enemy has up to a 30% chance of forming an exploding Ice Spike, dealing 0.25-0.35 Cold damage. Triple this chance if the enemy is Frozen.

Blue Rose (Sorcerer Unique Ring)

Generic

  • Tassets of the Dawning Sky (Generic Unique Pants): When you take damage from a Non-Physical damage type, you gain +6-10% Maximum Resistance to that damage type for 6 seconds. This effect can only apply to one damage type at a time.

Tassets of the Dawning Sky (Generic Unique Pants)
  • Godslayer Crown (Generic Unique Helm): When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it pulls in nearby enemies. You deal 30-60% [x] increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.

Godslayer Crown (Generic Unique Helm)
  • Flickerstep (Generic Unique Boots): Each enemy you Evade through reduces your active Ultimate Cooldown by 2-4 seconds, up to 10 seconds.

Flickerstep (Generic Unique Boots)
  • Tibault's Will (Generic Unique Pants): You deal 20-40% [x] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.

Tibault's Will (Generic Unique Pants)
  • X'Fal's Corroded Signet (Generic Unique Ring): Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing 5.0-6.0 damage of the same type to Nearby enemies.

X'Fal's Corroded Signet (Generic Unique Ring)
  • Soulbrand (Generic Unique Chest): Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain 10-20% Damage Reduction.

Soulbrand (Generic Unique Chest)
  • Banished Lord's Talisman (Generic Unique Amulet): After you spend 300 of your Primary Resource, your next Core Skill is guaranteed to Overpower. Your Critical Strikes that Overpower deal 80-120% [x] increased damage.

Banished Lord's Talisman (Generic Unique Amulet)

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Diablo 4: Season Two - New Paragon Glyphs for every Class

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Diablo 4: Season Two - New Legendary Aspects for every Class