Season 3 New Unique Items and Legendary Aspects
Season 3 brings a couple of changes to all the Classes in Diablo 4, adds new Unique Items and Legendary Aspects to the list, not only that but also changed some of the old items too.
This blog post highlights every new Items and Aspects that come with Season of the Construct.
If you want to learn more about Season 3 Class Balance changes as well click the button below:
Let’s jump into it!
Old Item Updates
Ring of Starless Skies
The unique power has been changed.
Previous: Casting a Core Skill reduces Resource cost of your Core Skills by 12%, up to a maximum of 40%. Resets upon using a non–Core Skill.
New: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.
Offensive Aspect of the Expectant
Damage bonus now has a 5-second duration to be used.
Melted Heart of Selig
All Stats increased to 2x normal value.
Core Skill Damage changed to Movement Speed.
Damage While Healthy increased to 3x normal value.
Unique Power Changed
Previous: Gain 30 Maximum Resource. In addition, when you take damage, drain 3 resources for every 1% of life you would have lost instead.
New: Gain 60 maximum Resource. 75% of incoming damage drains 2 Resource for every 1% of Life you would have lost instead.
Diablo 4 New Items & Legendary Aspects
All Classes
New Unique Item
Paingorger's Gauntlets – Unique Gloves
Damaging enemies with a cast Non–Basic Skill marks them for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill's damage is echoed to all marked enemies, dealing 100–200%[x] increased damage.
New Legendary Aspects
Aspect of Adaptability – Utility
When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast.
When cast at or above 50% Maximum Resource, Basic Skills deal 40–80% increased damage.
Juggernaut's Aspect – Defensive
Gain 0.75 –1.25 Armor, but your Evade has 100% increased Cooldown.
Barbarian
New Item
Ring of the Ravenous
Rend’s duration is increased by 2.0–4.0 seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend's Bleed. This effect can only occur once every 4 seconds per enemy.
New Legendary Aspect
Aspect of Sundered Ground – Offensive
Every 25 seconds, Upheaval is guaranteed to Overpower and deals 10–20% increased damage. This timer is reduced by 4 seconds when Upheaval Overpowers a Boss or an Elite enemy.
Druid
New Item
Unsung Ascetic's Wraps
Lightning Storm gains 1 additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10–20% increased damage.
New Legendary Aspect
Virulent Aspect – Utility
When Rabies infects an enemy, reduce its cooldown by 0.3–0.6 seconds. This cooldown reduction is tripled when infecting Elites.
Necromancer
New Item
Mutilator Plate
You are Blood Lanced, and when Blood Lance would deal damage to you it instead Fortifies you for 1–2% of your Maximum Life and has a 5% chance to form a Blood Orb. Blood Lance deals 10–20%[x] increased damage.
New Legendary Aspect
Shattered Spirit's Aspect – Offensive
Casting Bone Spirit also launches 18 Bone Splinters in all directions, dealing 200–400%[x] increased damage and generating 6 Essence per enemy hit.
Rogue
New Item
Beastfall Boots
When you cast an Ultimate skill, your next Core skill consumes all of your energy and deals 0.5–1.5% increased damage per Energy consumed. Using a Cooldown restores 5 energy.
New Legendary Aspect
Resistant Assailant's Aspect – Defensive
Breaking Concealment grants +10% Resistance and Maximum Resist to all elements for 4 seconds. Killing an Elite enemy reduces Concealment's cooldown by 6–10 seconds.
Sorcerer
New Item
Starfall Coronet
Meteor now has 2 charges and a 11–6 second Charge Cooldown instead of a Mana cost and drops 3 additional meteors around the target. Meteor's Enchantment effect and Enhanced Meteor drop 1 additional meteor.
New Legendary Aspect
Aspect of Shredding Blades – Offensive
Ice Blades' chance to apply Vulnerable is increased by 20%[+] and the Vulnerable duration is increased by 4 seconds. You gain 15–25%[x] Vulnerable Damage.
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